White Pants Games Wiki

Economy

Chests & summoning

Understand hero shards, eligible pools, companion odds and guaranteed rewards.

Hero chest#

PropertyValue
Chest Cost100
Chest Ten Cost900
Chest Stones2
First Summon Gems200
ShardsBase probability
570%
1025%
305%

Each chest selects an eligible hero using relative weights. Unlock stages and recruitment sources are listed on each hero page. Owned Epic and Legendary heroes multiply their weights by ×3 and ×4 respectively. These are not fixed hero drop percentages.

Pet summoning#

RarityBase probability
Common62%
Uncommon0%
Rare28%
Epic8.5%
Legendary1.5%
PropertyValue
Pet Pity Epic20
Pet Pity Legendary80
Pet Multi Pull10
First Pet Tickets3
Boss Pet Tickets2

Pity guarantees that rarity or higher after the configured number of pulls without one. Multi-pulls also apply a rarity floor; their final distribution differs from a single base roll.

Relic chest#

One key opens one relic. A full batch of 10 guarantees a relic of tier 4 or higher. Pity after 50 opens guarantees tier 7 or higher.

Skill stones#

Skill level n → n+1 costs 5 × n stones. Sub-skills unlock at levels 3, 6, 10. Bosses grant 10 stones and mini-bosses grant 3.

Knights of Bloom is in development. Balance values may change.

Data reviewed 03 Nov 2026 · © 2026 White Pants Games