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Skills
Scales of Judgement
A giant scale falls. Your most wounded hero is healed up to the health share of the healthiest enemy, and every enemy falls to your most wounded hero's health share (a boss, elite or enemy hero loses at most 35% of its health).
Part of Templar’s kit
Skill values#
| Property | Value |
|---|---|
| Cooldown | 20 |
| Initial Cooldown | 8 |
| Hits | 1 |
| Hit Interval | 0.2 |
| Delay | 0 |
| Aoe Radius | 0 |
| Line Length | 120 |
| Line Width | 20 |
| Projectile Speed | 260 |
| Bounces | 0 |
| Bounce Falloff | 0.8 |
| Min Targets | 1 |
| Cast Below | 1 |
Base effects#
| Effect | ATK coefficient | HP coefficient | Status | Status duration |
|---|---|---|---|---|
| Scales | 0% | 0% | — | — |
Sub-skills & star upgrade#
Level 3
Heavy Pan
Bosses, elites and enemy heroes can lose up to 50%.
Level 6
Smite
Also hits every enemy for 100% of the Templar's attack.
Level 10
Shield of Justice
Shields your team for 10% of their max health.
5 stars
Absolute Justice
Every hero is healed this way, not only the most wounded.